# CVE-2026-32873

## Summary

- **CVE ID:** CVE-2026-32873
- **Severity:** HIGH
- **CVSS Score:** 7.5 (CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:N/I:N/A:H)
- **CWE:** CWE-825
- **Published:** Mar 20, 2026
- **Last Modified:** Mar 20, 2026

## Description

ewe is a Gleam web server. Versions 0.8.0 through 3.0.4 contain a bug in the handle_trailers function where rejected trailer headers (forbidden or undeclared) cause an infinite loop. When handle_trailers encounters such a trailer, three code paths (lines 520, 523, 526) recurse with the original buffer (rest) instead of advancing past the rejected header (Buffer(header_rest, 0)), causing decoder.decode_packet to re-parse the same header on every iteration. The resulting loop has no timeout or escape — the BEAM process permanently wedges at 100% CPU. Any application that calls ewe.read_body on chunked requests is affected, and this is exploitable by any unauthenticated remote client before control returns to application code, making an application-level workaround impossible. This issue is fixed in version 3.0.5.

## Affected Products

- vshakitskiy — ewe (>= 0.8.0, < 3.0.5)

## References

- [CNA](https://github.com/vshakitskiy/ewe/security/advisories/GHSA-4w98-xf39-23gp)
- [CNA](https://github.com/vshakitskiy/ewe/commit/8513de9dcdd0005f727c0f6f15dd89f8d626f560)
- [CNA](https://github.com/vshakitskiy/ewe/commit/d8b9b8a86470c0cb5696647997c2f34763506e37)

## Exploitation Prediction (EPSS)

- **EPSS Score:** 0.60%
- **EPSS Percentile:** 46.5

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_Exported from OnDuty AI Vulnerability Intelligence on 2026-09-09._